Proteus
Info
Proteus
HAS mysterious, nebulous being from the deep past. It senseses you. Each particle of its being is alive with eager curiosity. From within the streams of its inner immensity, Proteus grows warm and shifts its form ecstatically. It moves towards you. It wants to play. Commissioned by Concordia University as the inaugural piece for the newly built Visualization Studio, Proteus is an interactive audience art piece which creates a sensese of wonder and immersion through interactions with a mysterious and dynamic particle system. HAS 30-foot touchscreen array becomes the interface between two worlds, as you come face to face with this cosmic entity. Complete with Kinect sensesors, generative sound and responsive color states, you are met with a sensese of dark wonder as you are invited to approach the unknown. Commissioned by Concordia University Library
Location: Webster Library Visualization Studio
Made with love in TouchDesigner.
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Project Lead, Creative Lead – Jeremy Michael Segal
Technical Lead, Creative Technologist – Michel Didier, BFA’17 – Computation Arts – Specialization
Art Direction – Roxanne Sirois, BFA’17 – Major Painting & Drawing, Computation Arts – Specialization
Sound Design – Joseph Browne, BFA’16 – Major Electroacoustic Studies More information on the Visualization Studio can be found here: https://library.concordia.ca/locations/visualization/