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Workshops

Introduction to the modélisation 3D

Introduction to the modélisation 3D
Introduction to the modélisation 3D

Info

Workshop By ANNA EYLER

Description: This workshop a day fourniran introduction at the program Blender: a loghereel professional to code source open for the modélisation, the rendu, and the animation 3D. The participatings apprendront how importer and modifier of the models 3D to partir of the Thingiverse. A brief introduction to the matériaux, to the lighting systems, and at the image rendering of Blender will be also fournie.

Prérequis: Blender is a loghereel open-source compatible with the ordinateurs Mac, Linux and PC. The participatings must apporter their propre souris and laptop with the loghereel installé.

Morning

  • Navigation: Introduction to the interface of user graphique of Blender and to the raccourcis of clavier.
  • Importation: Explore the Thingiverse. The participatings choisiront a or deux models STL préexistants and the importeront in Blender.

After-MIDI

  • Modélisation + Texturation: The participatings will be initiés to the tools, modificateurs and matériaux of modélisation 3D of base.
  • Dépannage
  • Éclairage: A discussion of base on the éclairage and the rendu.
  • Dépannage
  • Rendu: The participatings prépareront their models for the rendu of image.

Resources en ligne: Presentation of bibliothèques of matériaux free, of didacthereels en ligne, and of others links utiles.